If you want to ignore any namby-pamby mind powers, Second Sight does offer you the opportunity of using good old-fashioned weaponry to dish out some serious 21st-century justice. Dr Vattic can use tranquiliser guns, pistols, machine guns and shotguns, along with a particularly fine sniper rifle that zooms in on an enemy for easy head shots.
Targeting with both weapons and psi powers, though, is often a trickin' nightmare in the game. An auto-target feature supposedly locks onto the nearest enemy by pressing the right mousebutton, but it doesn't always happen. This means that you can be frantically trying to shoot a soldier with a machine gun, while the game is auto-aiming on a goon on the left with a slow-firing pistol.
More annoying is the fact that when using psi powers to finish off adversaries, the game locks onto any moveable object -not good when you have a marauding bunch of killer hoods to deal with and you're busy levitating a cardboard box by mistake. The camera doesn't help either, offering a third-person view that strays into difficult viewing points, a useless static camera and a first-person mode that doesn't allow you to move Yet despite all these glitches, through sheer will power.
Second Sight manages to remain entertaining fare. Free Radical Design's cartoon style has great charm, the music is superb, and its other trademark - silly humour - is evident, with one hilarious animation of an enemy shot in the groin, managing to make him look both embarrassed and in absolute agony.
Second Sight's great strength over Psi-Ops: The Mindgate Conspiracy is the storyline and atmosphere, but we have to conclude that the latter's physics system and psychic powers are far superior. At least that's what the voices in my head are telling me.
Produced by the same team that gave us Timesplitters and Timesplitters 2 , Second Sight seemed to be an exciting new title that'd give me not only some exciting psychic gameplay, but also promised a new stealth experience. While this game does look particularly good and seemed to have entertaining gameplay, it's got an incredibly painful learning curve.
He has to find a Russian scientist and seek revenge from him. The graphical effects of this game are not quite interesting. But the story line has been made with a little spice in it.
You will not be able to judge or guess what is going to happen. It is very full of surprises and a lot of action. Second Sight is well known only because of its story line and drama scenarios. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.
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Create widget. Popular user-defined tags for this product:? You wake up in a high security hospital room, heavily bandaged, unsure who you are, how you got there, or why you're there. But UK developers Free Radicals managed to breathe new life into the idea in its third-person action title, Second Sight, which debuted on the major consoles last fall and has now made the jump from console to PC.
It's a surprisingly enjoyable story-driven game only held back by a few slight design issues. Before you can discover the mysteries surrounding your imprisonment, you're going to have to escape your room.
It's here that you uncover the first mystery: you can move things with your mind. Second Sight does a good job of telling you how to use your new psychic abilities, and in the gives you the opportunity to practice until you get the hang of it, but I found the controls to be extremely cumbersome at first and died more than a few times just trying to use my newfound telekinesis.
After the opening stages, the game flashes back in time, and it's here that Second Sight really starts to shine. Rather than mere cutscenes which are also present , the flashbacks are as much a part of the game as the current time period. As it switches between modern-day events and the past, you start to piece together bits of the missing part of your life.
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